Re-designing the IT curriculum for young people in England
From using to understanding
Employers recognise that while students are avid users of technology, from mobile phones to gaming, they all too rarely stop to think what goes on ‘Behind the Screen’. There is little in the current school curriculum to develop that knowledge and understanding.
e-skills UK’s ‘Behind the Screen’ programme addresses this by focusing on the science and technology that underpins computing. It sets out to establish a brand new academic curriculum, which is highly regarded by leading universities and employers and is attractive to students and teachers.
New focus on science and technology
New, rigorously assessed GCSEs and A-levels will cover computational principles, systemic thinking, software development and logic. Coursework will develop deep analytical, problem solving and critical thinking skills. Industry-backed challenges will encourage creativity, entrepreneurship and team work. Tough exams will motivate and differentiate. Teachers will be supported by employers, and students will have access to a rich online resource pool - including online lessons from national and international experts.
e-skills UK is working in partnership with employers right across the economy, including IBM, the BBC, Blitz Games, Capgemini, Cisco, Deloitte, HP, John Lewis, Logica, the Metropolitan Police Service, Microsoft, National Grid, Procter & Gamble, Sainsbury’s, SAS, Steria and TATA.
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Visit our Behind the Screen pilot website.
Behind the Screen is one of a suite of e-skills UK programmes designed to support IT education and to encourage young people to develop the skills that lead to rewarding and exciting careers. They include CC4G (Computer Clubs for Girls) for 9 – 14 year olds, Big Ambition for 14 – 19 year olds and ITMB, the innovative degree programme supported by employers and run by 14 leading universities.